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Kinect or PlayStation Move?

 

Sony and Microsoft want to earn your motion control dime, but can they compete with the Wii?

Nintendo are known for being innovators in their field.  They were the first to put rumble in their controllers.  The first to make a handheld game console.  The first to use analog controls as a standard, and of course the first to bring a motion controller to the market.  No, I’m not talking about the Power Glove (although I love the Power Glove...it’s so bad), I’m talking about the Nintendo Wii.  While Sony and Microsoft were off building cutting edge consoles with controllers riddled with buttons and triggers, Nintendo was creating a weak, standard definition console with a controller that looked like a TV remote for the elderly.  Nobody saw it coming, but the Wii sold in droves, and Nintendo snatched back the number one spot in the gaming market after a long hiatus hanging from the bottom rung.

Naturally, Sony and Microsoft went back to the R&D department and started dreaming up new ways to beat Nintendo at their own game.  Last year Microsoft released the Kinect.  A camera filled to the brim with microphones and sensors that effectively scans your body into the game making for a totally controller free experience.  Sony released the Move, which basically is like a Wii on steroids.

If you’re in the market to pick up a new console and you’re basing your buying decision off of the motion controlling options, there are a few details you should know first:

The Kinect is awesome.  Moving your arms and legs around while playing Kinect sports and seeing your onscreen avatar match your movements 1 to 1 is a sight to behold.  The voice recognition and facial recognition features feel cutting edge, and the Kinect truly offers a new way to play games.  Downside is that you need a lot of space to get it to work correctly.  You need to be able to stand about 6-8 feet away from the sensor to get it to read your movements correctly.  The room lighting can also effect the sensor causing havoc during your game session.  Make sure to check out Microsoft’s online documentation before you pick the Kinect up.  It would be a serious bummer to get home with one only to realize you can’t use it in your house.

The PlayStation Move is relatively unoriginal, but it improves enough upon the technology in the Wii that it’s still worth checking out.  Being able to play Wii-like games in HD might be enough of an incentive for jaded gamers who can’t stomach looking at SD graphics anymore.  The Move uses a combination of controllers, as well as a television mounted camera to track all of your movements accurately.  Downside to the Move is, well, you’ve been playing games just like this for the past 5 years on your Wii.  Also, you’ll have to dish out lots of clams to get extra controllers, nunchucks, and charging bases to have the full Move experience.  Just like the Wii, there’s a plethora of silly plastic accessories you can use with your Move (plastic rackets, guns, fishing poles and steering wheels) to heighten your gaming prowess, but most of them feel gimmicky, and not worth the eyesore they’ll create laying around your living room.

Right now, game support for both the Kinect and the Move is pretty lackluster, so hopefully Microsoft and Sony will release some better software before year-end.  Until then, both experiences have their pros and cons, but in my opinion the Kinect is the most fun for your money.

Motion Controllers and Accessories

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BMAX-10

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Joined:Aug 1, 2010

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